Krivish

Description:

Krivish
Level 1 Dragonborn Ranger
Initiative: 1
Senses: Perception +5;
HP 27; Bloodied 13
AC 12; Fortitude 14; Reflex 13; Will 10
Healing Surges: 6 per day, recovers 6 hp.
Speed 6
Basic Attacks: melee +3; ranged +1
Attacks: Dagger +6 melee (1d4), Crossbow +3 ranged (1d8)
At-Will Powers: Twin Strike, Hit and Run
Encounter Powers: Fox’s Cunning, Dragon Breath [racial]
Daily Powers: Hunter’s Bear Trap
Alignment: Unaligned
Languages: Common, Draconic
Skills: Acrobatics* +6, Arcana +4, Athletics +5, Bluff +2, Diplomacy +2, Dungeoneering +2, Endurance +2, Heal* +5, History +6, Insight +2, Intimidate +4, Nature* +5, Perception* +5, Religion +4, Stealth* +6, Streetwise +2, Thievery +3.
*indicates trained skills
Abilities: Str 16 (
3); Dex 12 (1); Con 10 (0); Int 15 (2); Wis 11 (0); Cha 10 (+0)
Feats: Toughness, Jack of All Trades
Racial Abilities: Dragonborn Fury, Draconic Heritage, Dragon Breath [poison, DEX]
Class Abilities: Hunter’s Quarry, Prime Shot, Fighting Style [Two-Blade Fighting Style]
Gear: Cloth armor (basic clothing), Dagger, Crossbow, backpack, bedroll, flint and steel, belt pouch, trail rations (10 days), hempen rope (50 ft.), sunrods (2), waterskin, 58 gp

Bio:

Krivish

Chapter One: The Red Witch's Deciples Coat